Overview

TODO: problem statement 


Aiming Laser

TODO talk about initial concept of aiming laser

TODO costumizabiltiy for characters with different attacks and for flavor


Soul Anchor

TODO talk about verticality and aiming. describe soul anchor as counterpart to aiming laser


Abyss Warning

TODO


Spell Indicators

TODO describe work creating generic indicators for the game for prototyping and re-use where a custom indicator was unnecessary. talk about networked or local client support.

Lob Arc

TODO lob indicators too!