Overview
TODO: problem statement
Aiming Laser
TODO talk about initial concept of aiming laser
TODO costumizabiltiy for characters with different attacks and for flavor
Soul Anchor
TODO talk about verticality and aiming. describe soul anchor as counterpart to aiming laser
Abyss Warning
TODO
Spell Indicators
TODO describe work creating generic indicators for the game for prototyping and re-use where a custom indicator was unnecessary. talk about networked or local client support.
Lob Arc
TODO lob indicators too!